Materials: Difference between revisions
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Marcely1199 (talk | contribs) (Created page with "You can use them everywhere you must specify a material for an item and NOT a block. Only simple materials work for blocks.<br /> If the material/block is not appearing, then...") |
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Only simple materials work for blocks.<br /> | Only simple materials work for blocks.<br /> | ||
If the material/block is not appearing, then make sure that there isn't an other name. | If the material/block is not appearing, then make sure that there isn't an other name. | ||
=Simple Materials (Stone, Chest, Beacon, ...)= | |||
Usage: <Material>[:Data]<br /> | Usage: <Material>[:Data]<br /> | ||
For example: dirt<br /> | For example: dirt<br /> |
Revision as of 19:33, 8 February 2018
You can use them everywhere you must specify a material for an item and NOT a block.
Only simple materials work for blocks.
If the material/block is not appearing, then make sure that there isn't an other name.
Simple Materials (Stone, Chest, Beacon, ...)
Usage: <Material>[:Data]
For example: dirt
or: stone:1
or: log:3
List with available materials
Creature Eggs
Usage: <Material>:<Entity Name>
For example: mob_spawner:creeper
or: moster_egg:chicken
List with available entity types
Player Skulls
Usage: <Material>:<Player Name>
For example: skull:Notch
Potions
Usage: <Material>:<Effect Name>:<Duration>:<Amplifier>
For example: potion:jump:0:1200 (LVL 1 and available for 60 seconds)
List with available potion types