Materials: Difference between revisions

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If the material/block is not appearing, then make sure that there isn't an other name.
If the material/block is not appearing, then make sure that there isn't an other name.
=Simple Materials (Stone, Chest, Beacon, ...)=
=Simple Materials (Stone, Chest, Beacon, ...)=
Usage: <Material>[:Data]<br />
Usage: <Material>[:Data, 0 by default]<br />
Example: dirt<br />
Example: dirt<br />
or: stone:1<br />
or: stone:1<br />
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<br />
<br />
[https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html List with available materials]
[https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html List with available materials]
=Creature Spawner/Egg=
=Creature Spawner/Egg=
Usage: <Material>:<Entity Name><br />
Usage: <Material>:<Entity Name><br />

Revision as of 21:59, 12 May 2020

You can use them everywhere you must specify a material for an item and NOT a block. Only simple materials work for blocks.
If the material/block is not appearing, then make sure that there isn't an other name.

Simple Materials (Stone, Chest, Beacon, ...)

Usage: <Material>[:Data, 0 by default]
Example: dirt
or: stone:1
or: log:3

List with available materials

Creature Spawner/Egg

Usage: <Material>:<Entity Name>
For example: mob_spawner:creeper
or: moster_egg:chicken

List with available entity types

Player Skulls

Usage: <Material>:<Player Name>
Example: skull:Notch

Potions

Usage: <Material>:<Effect Name>:<Duration in ticks>:<Amplifier>
For example: potion:jump:1200:0 (LVL 1 and available for 60 seconds)
Potion materials:

  • potion
  • splash_potion (1.9+)
  • lingering_potion (1.9+)


List with available potion types

Dyed Leather Armor

Usage: <Material>:<Hex Color>
Example: leather_chestplate:#e542ff
May won't work for ingame players as it may get overwritten with the color of their team.