Materials: Difference between revisions
Marcely1199 (talk | contribs) |
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If the material/block is not appearing, then make sure that there isn't an other name. | If the material/block is not appearing, then make sure that there isn't an other name. | ||
=Simple Materials (Stone, Chest, Beacon, ...)= | =Simple Materials (Stone, Chest, Beacon, ...)= | ||
Usage: <Material>[:Data]<br /> | Usage: <Material>[:Data, 0 by default]<br /> | ||
Example: dirt<br /> | Example: dirt<br /> | ||
or: stone:1<br /> | or: stone:1<br /> | ||
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<br /> | <br /> | ||
[https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html List with available materials] | [https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html List with available materials] | ||
=Creature Spawner/Egg= | =Creature Spawner/Egg= | ||
Usage: <Material>:<Entity Name><br /> | Usage: <Material>:<Entity Name><br /> |
Revision as of 21:59, 12 May 2020
You can use them everywhere you must specify a material for an item and NOT a block.
Only simple materials work for blocks.
If the material/block is not appearing, then make sure that there isn't an other name.
Simple Materials (Stone, Chest, Beacon, ...)
Usage: <Material>[:Data, 0 by default]
Example: dirt
or: stone:1
or: log:3
List with available materials
Creature Spawner/Egg
Usage: <Material>:<Entity Name>
For example: mob_spawner:creeper
or: moster_egg:chicken
List with available entity types
Player Skulls
Usage: <Material>:<Player Name>
Example: skull:Notch
Potions
Usage: <Material>:<Effect Name>:<Duration in ticks>:<Amplifier>
For example: potion:jump:1200:0 (LVL 1 and available for 60 seconds)
Potion materials:
- potion
- splash_potion (1.9+)
- lingering_potion (1.9+)
List with available potion types
Dyed Leather Armor
Usage: <Material>:<Hex Color>
Example: leather_chestplate:#e542ff
May won't work for ingame players as it may get overwritten with the color of their team.