Config itemspawner: Difference between revisions
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Marcely1199 (talk | contribs) (Created page with "= Configurations for each itemspawner = === id: <number> '''(required)''' === The ID of the itemspawner.<br /> Make sure that every itemspawner has its own id! === material: <...") |
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The ID of the itemspawner.<br /> | The ID of the itemspawner.<br /> | ||
Make sure that every itemspawner has its own id! | Make sure that every itemspawner has its own id! | ||
=== material: <material>:<material id> === | === material: <material>:<material id> '''(required)''' === | ||
Set the material of the item | Set the material of the item | ||
=== spawndelay: <number> '''(required)''' === | |||
Set the duration of the delay (in secounds) while its repeating spawning itself | |||
=== color: <color> '''(required)''' === | |||
Set the (chat)color of the item<br /> | |||
List of avaible colors: http://minecraft.gamepedia.com/Formatting_codes | |||
=== spawneffect: <effect> === | |||
Add an effect that is played once an item is spawned | |||
=== spawnsound: <sound> === | |||
Add a sound-effect that is played once an item is spawned | |||
=== radius: <number> === | === radius: <number> === | ||
Set the radius in which they spawn (0 = default) | Set the radius in which they spawn (0 = default) | ||
=== tranquil: <boolean (true/false)> === | === tranquil: <boolean (true/false)> === | ||
If this is enabled, | If this is enabled, |
Revision as of 13:07, 22 June 2016
Configurations for each itemspawner
id: <number> (required)
The ID of the itemspawner.
Make sure that every itemspawner has its own id!
material: <material>:<material id> (required)
Set the material of the item
spawndelay: <number> (required)
Set the duration of the delay (in secounds) while its repeating spawning itself
color: <color> (required)
Set the (chat)color of the item
List of avaible colors: http://minecraft.gamepedia.com/Formatting_codes
spawneffect: <effect>
Add an effect that is played once an item is spawned
spawnsound: <sound>
Add a sound-effect that is played once an item is spawned
radius: <number>
Set the radius in which they spawn (0 = default)
tranquil: <boolean (true/false)>
If this is enabled,