Config itemspawner: Difference between revisions
Jump to navigation
Jump to search
Marcely1199 (talk | contribs) |
Marcely1199 (talk | contribs) No edit summary |
||
Line 10: | Line 10: | ||
Set the (chat)color of the item<br /> | Set the (chat)color of the item<br /> | ||
'''[http://minecraft.gamepedia.com/Formatting_codes List of avaible colors]''' | '''[http://minecraft.gamepedia.com/Formatting_codes List of avaible colors]''' | ||
=== spawneffect: <effect> === | === spawneffect: <effect> === | ||
Add an effect that is played once an item is spawned | Add an effect that is played once an item is spawned<br /> | ||
[ | '''[https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Effect.html List of avaible effects]''' | ||
=== spawnsound: <sound> === | === spawnsound: <sound> === | ||
Add a sound-effect that is played once an item is spawned | Add a sound-effect that is played once an item is spawned<br /> | ||
'''[https://github.com/Attano/Spigot-1.8/blob/master/org/bukkit/Sound.java List of avaible sounds for 1.8 or less]''' | |||
'''[https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html List of avaible sounds for 1.9 or higher]''' | |||
=== radius: <number> === | === radius: <number> === | ||
Set the radius in which they spawn (0 = default) | Set the radius in which they spawn (0 = default) | ||
=== tranquil: <boolean (true/false)> === | === tranquil: <boolean (true/false)> === | ||
If this is enabled, | If this is enabled, |
Revision as of 13:12, 22 June 2016
Configurations for each itemspawner
id: <number> (required)
The ID of the itemspawner.
Make sure that every itemspawner has its own id!
material: <material>:<material id> (required)
Set the material of the item
spawndelay: <number> (required)
Set the duration of the delay (in secounds) while its repeating spawning itself
color: <color> (required)
Set the (chat)color of the item
List of avaible colors
spawneffect: <effect>
Add an effect that is played once an item is spawned
List of avaible effects
spawnsound: <sound>
Add a sound-effect that is played once an item is spawned
List of avaible sounds for 1.8 or less
List of avaible sounds for 1.9 or higher
radius: <number>
Set the radius in which they spawn (0 = default)
tranquil: <boolean (true/false)>
If this is enabled,