Config itemspawner: Difference between revisions
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=== tranquil: <boolean (true/false)> === | === tranquil: <boolean (true/false)> === | ||
If this is enabled, new spawned items will stay at their place and won't 'fly' away | If this is enabled, new spawned items will stay at their place and won't 'fly' away | ||
=== merge: <boolean (true/false)> === | |||
If this config is disabled, the new spawned items won't merge each other |
Revision as of 19:55, 3 February 2017
Configurations for each itemspawner
id: <number> (required)
The ID of the itemspawner.
Make sure that every itemspawner has its own id!
material: <material>:<material id> (required)
Set the material of the item
spawndelay: <number> (required)
Set the duration of the delay (in secounds) while its repeating spawning itself
color: <color> (required)
Set the (chat)color of the item
List of avaible colors
spawneffect: <effect>
Add an effect that is played once an item is spawned
List of avaible effects
spawnsound: <sound>
Add a sound-effect that is played once an item is spawned
List of avaible sounds for 1.8 or less
List of avaible sounds for 1.9 or higher
radius: <number>
Set the radius in which they spawn (0 = default)
tranquil: <boolean (true/false)>
If this is enabled, new spawned items will stay at their place and won't 'fly' away
merge: <boolean (true/false)>
If this config is disabled, the new spawned items won't merge each other