Config itemspawner: Difference between revisions

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=== tranquil: <boolean (true/false)> ===
=== tranquil: <boolean (true/false)> ===
If this is enabled, new spawned items will stay at their place and won't 'fly' away
If this is enabled, new spawned items will stay at their place and won't 'fly' away
=== merge: <boolean (true/false)> ===
If this config is disabled, the new spawned items won't merge each other

Revision as of 19:55, 3 February 2017

Configurations for each itemspawner

id: <number> (required)

The ID of the itemspawner.
Make sure that every itemspawner has its own id!

material: <material>:<material id> (required)

Set the material of the item

spawndelay: <number> (required)

Set the duration of the delay (in secounds) while its repeating spawning itself

color: <color> (required)

Set the (chat)color of the item
List of avaible colors

spawneffect: <effect>

Add an effect that is played once an item is spawned
List of avaible effects

spawnsound: <sound>

Add a sound-effect that is played once an item is spawned
List of avaible sounds for 1.8 or less
List of avaible sounds for 1.9 or higher

radius: <number>

Set the radius in which they spawn (0 = default)

tranquil: <boolean (true/false)>

If this is enabled, new spawned items will stay at their place and won't 'fly' away

merge: <boolean (true/false)>

If this config is disabled, the new spawned items won't merge each other