Config itemspawner: Difference between revisions
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= Configurations for each itemspawner = | = Configurations for each itemspawner = | ||
=== material: <material>:<material id> '''(required)''' === | === material: <material>:<material id> '''(required)''' === | ||
Set the material of the item | Set the material of the item | ||
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'''[https://github.com/Attano/Spigot-1.8/blob/master/org/bukkit/Sound.java List of avaible sounds for 1.8 or less]'''<br /> | '''[https://github.com/Attano/Spigot-1.8/blob/master/org/bukkit/Sound.java List of avaible sounds for 1.8 or less]'''<br /> | ||
'''[https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html List of avaible sounds for 1.9 or higher]''' | '''[https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html List of avaible sounds for 1.9 or higher]''' | ||
=== radius: <number> === | === radius: <number> === | ||
Set the radius in which they spawn (0 = default) | Set the radius in which they spawn (0 = default) | ||
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=== merge: <boolean (true/false)> === | === merge: <boolean (true/false)> === | ||
If this config is disabled, the new spawned items won't merge each other | If this config is disabled, the new spawned items won't merge each other | ||
=== hologram: <material> === | |||
Add's a hologram above the spawner with a block which material is specified here |
Revision as of 09:25, 28 May 2017
Configurations for each itemspawner
material: <material>:<material id> (required)
Set the material of the item
spawndelay: <number> (required)
Set the duration of the delay (in secounds) while its repeating spawning itself
color: <color> (required)
Set the (chat)color of the item
List of avaible colors
spawneffect: <effect>
Add an effect that is played once an item is spawned
List of avaible effects
spawnsound: <sound>
Add a sound-effect that is played once an item is spawned
List of avaible sounds for 1.8 or less
List of avaible sounds for 1.9 or higher
radius: <number>
Set the radius in which they spawn (0 = default)
tranquil: <boolean (true/false)>
If this is enabled, new spawned items will stay at their place and won't 'fly' away
merge: <boolean (true/false)>
If this config is disabled, the new spawned items won't merge each other
hologram: <material>
Add's a hologram above the spawner with a block which material is specified here