Config itemspawner
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Configurations for each itemspawner
material: <material>:<material id> (required)
Set the material of the item
spawndelay: <number> (required)
Set the duration of the delay (in secounds) while its repeating spawning itself
color: <color> (required)
Set the (chat)color of the item
List of avaible colors
spawneffect: <effect>
Add an effect that is played once an item is spawned
List of avaible effects
spawnsound: <sound>
Add a sound-effect that is played once an item is spawned
List of avaible sounds for 1.8 or less
List of avaible sounds for 1.9 or higher
radius: <number>
Set the radius in which they spawn (0 = default)
tranquil: <boolean (true/false)>
If this is enabled, new spawned items will stay at their place and won't 'fly' away
merge: <boolean (true/false)>
If this config is disabled, the new spawned items won't merge each other
hologram: <material>
Add's a hologram above the spawner with a block which material is specified here
max-nearby-items: <number>
Will stop spawning further items when there are more items around than configured
Keep in mind that it's updating it rather infrequently to keep the performance usage low and by that causing the actual amount of items nearby differ from the configured one