Config shop: Difference between revisions

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Set the amount of items you'll get if you buy this item<br />
Set the amount of items you'll get if you buy this item<br />
The default is 1
The default is 1
=== auto-wear: <true/false> ===
The item will appear in the inventory slot if enabled.<br>
Only works with armor items


=== enchantment: <enchantment>:<level> ===
=== enchantment: <enchantment>:<level> ===
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Set the amount of items you'll get if you buy this item<br />
Set the amount of items you'll get if you buy this item<br />
The default is 1
The default is 1
=== auto-wear: <true/false> ===
The item will appear in the inventory slot if enabled.<br>
Only works with armor items


= Item > Price Configurations =
= Item > Price Configurations =

Revision as of 16:57, 6 September 2019

Page configurations

icon: <material>:<id>

Set the icon of the page

force-slot: <slot>

Item in the GUI will be moved to that slot (starting at 0) during post process

Item Configurations

caps-multiply: <number>

Set the amount that will be multiplied if you're holding shift and buying it

keep-on-death: <true/false>

Players will keep this item when they die

one-time-purchase: <true/false>

Players are only able to buy this item once in the whole round

caps-multiply: <number>

The amount of times when pressing shift the item should get bought

icon: <material>

The icon in the GUI

icon-enchantment: <enchantment>:<level>

Add an enchantment to the icon of this item

buy-group: <group name> <level of item>

The buy-group is a system which allows you to buy items in a tier.
Every team starts in every tier at level 0.
If someone is now buying something in e.g. tier 2, then he won't be able to buy the item from tier 1 from that same buy-group.
Example config: https://pastebin.com/JubNNHE0

Notes:

  • Items in buy-group 0 won't be visibile in the shop. You may want to use this feature instead of 'giveitems-on-*' of config.cm2
  • It's recommended to also it together with keep-on-death since it's not possible to repurchase the current tier
  • Because it's not possible to repurchase the current tier it doesn't make sense to use together with one-time-purchase
  • Make sure that you are incrementing each step by 1, otherwise it won't be purchaseable

force-slot: <slot>

Item in the GUI will be moved to that slot (starting at 0) during post process

Item > Item Product Configurations

material: <material> (Required)

Set the material of this item

amount: <number>

Set the amount of items you'll get if you buy this item
The default is 1

auto-wear: <true/false>

The item will appear in the inventory slot if enabled.
Only works with armor items

enchantment: <enchantment>:<level>

Add an enchantment to this item

Item > Special Product Configurations

type: <special id> (required)

Set the type of this product
List of special items

amount: <number>

Set the amount of items you'll get if you buy this item
The default is 1

auto-wear: <true/false>

The item will appear in the inventory slot if enabled.
Only works with armor items

Item > Price Configurations

spawner: <spawner> (required)

Set the itemspawner that is required to buy this item

amount: <number>

Set the amount of required itemspawners
The default is 1

amount-perm

Players with the permission 'mbedwars.shopcustomprice' will see this price instead of price-amount