Dev Events: Difference between revisions

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you simply add a MBedwars event like the way you did with the Bukkit/Spigot events.<br />
you simply add a MBedwars event like the way you did with the Bukkit/Spigot events.<br />
Currently these MBedwars exists:<br />
Currently these MBedwars exists:<br />
=== de.marcely.bedwars.api.PlayerJoinArenaEvent ===
== de.marcely.bedwars.api.PlayerJoinArenaEvent ==
This event will be executed when a player is entering a arena.<br />
This event will be executed when a player is entering a arena.<br />
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Revision as of 16:07, 8 November 2016

As any other plugin this plugin also supports events.
You don't need to change much at your code,
you simply add a MBedwars event like the way you did with the Bukkit/Spigot events.
Currently these MBedwars exists:

de.marcely.bedwars.api.PlayerJoinArenaEvent

This event will be executed when a player is entering a arena.

Constructor: PlayerJoinArenaEvent(Player player, Arena arena, boolean success)
Methods:

  • Player getPlayer()
  • Arena getArena()
  • boolean wasSuccessfull()