Dev Events: Difference between revisions
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you simply add a MBedwars event like the way you did with the Bukkit/Spigot events.<br /> | you simply add a MBedwars event like the way you did with the Bukkit/Spigot events.<br /> | ||
Currently these MBedwars exists:<br /> | Currently these MBedwars exists:<br /> | ||
== de.marcely.bedwars.api.PlayerJoinArenaEvent == | |||
This event will be executed when a player is entering a arena.<br /> | This event will be executed when a player is entering a arena.<br /> | ||
<br /> | <br /> |
Revision as of 16:07, 8 November 2016
As any other plugin this plugin also supports events.
You don't need to change much at your code,
you simply add a MBedwars event like the way you did with the Bukkit/Spigot events.
Currently these MBedwars exists:
de.marcely.bedwars.api.PlayerJoinArenaEvent
This event will be executed when a player is entering a arena.
Constructor: PlayerJoinArenaEvent(Player player, Arena arena, boolean success)
Methods:
- Player getPlayer()
- Arena getArena()
- boolean wasSuccessfull()