Dev Events: Difference between revisions
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Marcely1199 (talk | contribs) |
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* Player getPlayer() | * Player getPlayer() | ||
* Arena getArena() | * Arena getArena() | ||
* Location getFrom() | |||
* Location getTo() | |||
* TeleportCause getCause() | |||
* boolean willKick() | * boolean willKick() |
Revision as of 15:49, 19 November 2016
As any other plugin this plugin also supports events.
You don't need to change much at your code,
you simply add a MBedwars event like the way you did with the Bukkit/Spigot events.
Currently these MBedwars events exists:
PlayerJoinArenaEvent
This event will be executed when a player is entering an arena.
Constructor: PlayerJoinArenaEvent(Player player, Arena arena, boolean success)
Methods:
- Player getPlayer()
- Arena getArena()
- boolean wasSuccessfull()
PlayerQuitArenaEvent
This event will be executed when a player is leaving an arena.
Constructor: PlayerJoinArenaEvent(Player player, Arena arena, boolean success)
Methods:
- Player getPlayer()
- Arena getArena()
- boolean wasSuccessfull()
PlayerJoinArenaSpectatorEvent
This event will be executed when a player is entering an arena as a spectator.
Constructor: PlayerJoinArenaSpectatorEvent(Player player, Arena arena)
Methods:
- Player getPlayer()
- Arena getArena()
PlayerQuitArenaSpectatorEvent
This event will be executed when a player is leaving an arena as a spectator.
Constructor: PlayerQuitArenaSpectatorEvent(Player player, Arena arena)
Methods:
- Player getPlayer()
- Arena getArena()
RoundStartEvent
@Deprecated: Please use de.marcely.api.ArenaStatusUpdateEvent instead
This event will be executed when an arena is starting.
Constructor: RoundStartEvent(Arena arena)
Methods:
- Arena getArena()
RoundEndEvent
This event will be executed when an arena is ending.
Constructor: RoundEndEvent(List<Player> players, Arena arena, Team winnerteam)
Methods:
- List<Player> getWinners()
- Team getWinnerTeam()
- Arena getArena()
BedPlaceEvent
This event will be executed when a player changing the beds coordinates of a team.
Constructor: BedPlaceEvent(Player player, Arena arena, Team team, Location loc)
Methods:
- void setCancelled(boolean bool)
- Player getWhoPlaced()
- Arena getArena()
- Team getTeam()
- Location getLocation()
- boolean isCancelled()
BedBreakEvent
This event will be executed when a player is breaking the bed by a team.
Constructor: BedBreakEvent(Player player, Arena arena, Team team, Location loc)
Methods:
- void setSolution(BedBreakEventSolution solution)
- Arena getArena()
- Team getTeam()
- Location getLocation()
- Player getPlayer()
- BedBreakEventSolution getSolution()
ArenaStatusUpdateEvent
This event will be executed when an arena is changing his status.
Constructor: ArenaStatusUpdateEvent(Arena arena, ArenaStatus before, ArenaStatus status)
Methods:
- Arena getArena()
- ArenaStatus getStatusBefore()
- ArenaStatus getStatus()
PlayerRespawnEvent
This event will be executed when a player is respawning (while he is playing MBedwars)
Constructor: PlayerRespawnEvent(Player player, Arena arena, boolean kick)
Methods:
- void kickPlayer(boolean bool)
- Player getPlayer()
- Arena getArena()
- boolean willKick()
OutOfArenaEvent
This event will be executed when a player is teleporting himself outside the arena (while he is playing MBedwars)
Constructor: OutOfArenaEvent(Player player, Arena arena, boolean kick)
Methods:
- void kickPlayer(boolean bool)
- Player getPlayer()
- Arena getArena()
- Location getFrom()
- Location getTo()
- TeleportCause getCause()
- boolean willKick()